a tax on your own attention
Brainrot Tax puts a paywall on your most addictive apps. Watch an ad to get in. So the more you relapse, the more we earn — and the day you break the habit, we go broke.
Scroll less, we earn less. Quit, we earn nothing.
Our goal is to be starved.
screenshot this
the math
Attention apps maximize your screen time because your screen time is their revenue. We run the same machine in reverse.
What we earn when you cave and watch the unlock ad. Congratulations, you funded us.
What we earn when you stare at the wall, feel silly, and put the phone down.
What we earn when you're cured and delete everything — including us. Do it.
the catch
Every other screen-time app makes more money the longer you stay. We flipped it. Here's the whole thing, no small print.
Short term, that's how the lights stay on: one rewarded ad buys you 5 minutes. But every ad is friction, and friction is the point. The more it annoys you, the better it's working.
Because a "wellness" app that profits from your attention is just the attention economy wearing a hoodie. Brainrot Tax puts the invoice on screen. Honesty is the feature.
You stop opening the app. We stop earning. That's the design working as intended. An app that's proud to be uninstalled.
The stuff that matters stays on your phone. No account, no login, no cloud — which apps you tax and how often you cave never leave your device. We do use crash reporting, opt-in anonymous analytics, and the ad you watch to unlock; we're honest about that too. But your tax list? Ours to never see.
how it works
Simple friction for a complicated habit.
your brainrot receipt
Drag your daily screen time. We'll itemize the bill you've been paying with your attention — and hand you a receipt worth screenshotting.
the bankruptcy tracker
No app on earth publishes this hoping it goes down. We do. Every ad someone watches pushes this number up — and up is bad. The goal is zero.
Loading our shame…
who builds an app to lose money?
I'm Ivan Morgillo — an indie developer. Brainrot Tax isn't my business model; it's an argument. I'd rather people talk about it than pay for it.
This app wants to die. These ones don't →
If it made you smile (or twitch), that's the whole plan. See what else I build →